Maya Modelling Hammer Tutorial
   
  In this tutorial we will be modeling a hammer with help of poly and subdiv.
 
  { Its always a good practice to have a reference photo or a dummy with so there be a more accuracy in your final output. }
  Open up your maya application .
  We have set our scene with the required tools we will be using in the modelling process, now step ahead and move to the scene.
 
   
  As you can see in the image above I have cretated a cube {Create-Polygon Primitives-Cube} and scale '5' it in x direction.Like the image show below
    
   
  Select the cube and open the attribute editor with the help of Ctrl+A and adjust its setting as the image show below
 
   
  And now Right click on the cube select the vertex and adjust all vertex like the image show below.
 
   
  Now click on Edit Mesh-Insert Edge Loop Tool
 
 
   
  And make the create the edge as u can see in the image
 
   
  Now select the faces between the first edge and second edge that you create and extract it
 
   
  Now slect the centre face.
 
   
  And extrude it like the image show below
 
   
  And exturde it six times like the image
 
   
  Now delete its history [Edit-Delete By Type-History]
 
 
Page 1, 2  
 
 
Untitled Document
copyright www.mayafreaks.com